A Sampling of Unreal 3 Art From Critical Mass Interactive


 

 

 

AUSTIN, Texas -- October 5, 2007

Clients continually ask for samples of our outsourced art, so here are some specific samples that were created (through outsourcing) for use in games within the Unreal 3 engine.

We are always happy to show off what we've worked on over the years!

These pieces were created for a project that we worked on in 2006, and we turned them into 'scenes' for our potential clients to see how each one fits seamlessly into the world it was created for.

No next-generation art job is too complicated for the art team here at Critical Mass Interactive. We have created levels for Jaws Unleashed, built suits of armor for Ultima X: Odyssey, created next gen artwork for THQ's The Outfit, and much more.

If you would like to take a look at more art, please click here!

To see a list of our clients over the years, please click here!

We would love to hear from you. Our contact information is below. Enjoy your stay on the site!

 

Critical Mass Interactive delivers a wide variety of services, including full game production from concept to completion on any platform, any type of outsourcing including concept sketches and storyboards, 3 dimensional models for in-game or marketing materials, design documents, and more. Recent clients include: Electronic Arts, Spark Unlimited, Codemasters, Majesco, THQ / Relic, NCsoft, and the United States Air Force. Visit them on the Web at http://www.criticalmassinteractive.com


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For more information, contact:
Critical Mass Interactive, Austin
Billy Cain (512) 219-1600
bcain@criticalmassinteractive.com

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COPYRIGHT 2003-2007 CRITICAL MASS INTERACTIVE, INC. ALL RIGHTS RESERVED.