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December
14, 2005 - New! Pwning
for Charity Update! We raised almost $700 for the MD Anderson
Child Cancer Center!! |
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December
14, 2005 - New! Pwning
for Charity! We are inviting all the Austin area Video Game
Developers to come out and help out the MD Anderson Child Cancer
Center by playing a few rounds of multiplayer action on CyberJocks'
LAN machines. Show up at 6pm and stay until Midnight! It should
be a ton of fun! For the Evite info, click here.
For a map to the event, visit Cyberjocks' web site here. |
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December
13, 2005 - New! One
of our friends just created a screen saver for the victims of
Hurricane Katrina. Please check it out at http://katrinascreensaver.com.
All proceeds go directly to the victims. |
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November
10, 2005 - DeVry University
asked CMI to attend a meeting of advisors here in Austin. They
have opened a campus here and they are starting a game program.
Their main goal is to be sure that they are teaching the right
things for the video game market. They seem very sincere and
willing to play well with the other colleges and community colleges
here in town. We look forward to helping them get acclimated
to the Austin video game culture. :) |
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November
8, 2005 - Billy is mentoring
a student from a local high school for her QUEST program. She
wants to learn more about game design and development, so she
is working with CMI each Tuesday afternoon to learn more about
game design. More as this develops! |
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October
28, 2005 - Met a ton of new
contacts at the AGC. It was a great show and we look forward
to seeing everyone next year here in Austin! |
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October
27, 2005 - Billy chaired a panel of outsource
groups for the Austin Game Conference. The title of the panel
was: Outsourcing Production... Will it Save me Money?
Oddly enough - most of the people in the audience were outsourcers,
rather than clients trying to learn how to outsource better.
I think next year (if we do this type of talk again), we should
focus on how to be a better outsource company! :) |
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October
26, 2005 - Austin Game Conference!
Billy sat in on an Advanced Technology Group meeting and chatted
with people from all over the world about what CMI was working
on. Cool stuff! |
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October
20, 21, 2005 - Full Sail Real
World Education Advisory Board meeting in Winter Park. Computer
Animation advisors met together to go over proposed changes
at Full Sail. We were very happy to work with them to go over
their new program!! I think it's legal to say that they are
rolling out an Associate's Degree program, so I will. |
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October
6, 7, 2005 - Full Sail Real World Education Advisory
Board meeting in Winter Park. We met with the Game Design and
Development advisors and gave a Q+A panel for the students.
It was a great time and we hope the students for a lot out of
it! |
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September
29, 2005 - We have just signed a new contract
with one of the world's largest MMOG publishers to provide assets
to them on one of their hottest titles in development. When
we can say more, we will! |
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September
23, 2005 - A friend that had to evacuate from
Kartina wrote a list of what they felt they needed for an extended
stay away from home. Check it out here. |
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September
19, 2005 - Nintendo finally unveils the Revolution's
game controller. Take a read of the gamedaily article by clicking
here. |
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September
12, 2005 - One of our affiliates (The Women's
Game Conference) has some news.
Microsoft Research is sponsoring 10 female college students
for an all-expense-paid opportunity to attend the Women's
Game Conference taking place on October 26-27, 2005 in Austin,
Texas. To qualify female students must majoring in computer
science - with a concentration in game development and research.
Students
interested in being considered for the scholarship should click
here
and follow the instructions. The deadline
to apply is Sept. 30, 2005. |
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September 7, 2005 - American McGee from the Mauretania
Import Export Company (one of our affiliates) is trying to get
the word out about one of their projects, Bad Day L.A.
"In the movies, Los Angeles has long been a town ravaged
by one kind of destruction or another, whether it's a volcano
popping up to say hello on Wilshire, or an earthquake splitting
the town in two and turning Beverly Hills into a freak show
prison. So maybe it was only a matter of time until one game
combined all the possible disasters and threw you in the middle
of it, in the role of Anthony Williams, a homeless man who finds
himself coming to the rescue of the City of Angels, battling
off problems like zombie infestation, terrorism, and jumbo-sized
natural disasters."
Check out the trailer and pass it along! |
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September 1, 2005 - Calling all Beta Testers!
CMI is looking for volunteers to join our new Beta Test Group.
We have a few projects in the pipeline that are nearing the
point where we will need to ask for help in the game community.
The first projects are pretty simple, so we just need to hit
a wide variety of systems and hardware/software configurations.
To learn how to become a Beta Tester, please check out the info
page here. |
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August 31, 2005 - We are all
saddened by the losses along the Gulf Coast and inland over
the last few days. We personally had many relatives with homes
there and so far as we know, everyone in our immediate families
are all right. So many others weren't as fortunate. Please
consider donating to the Red Cross for the victims of Hurricane
Katrina by clicking here. |
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August 30, 2005 - Click here
to download the PowerPoint presentation that Billy showed at
GameCamp! in Lafayette,
LA this August, 2005. It is a broad overview of what it's like
to be a producer in the game industry. Age of the kids at GameCamp!
(13-18 yrs). |
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August 25, 2005 - 3D Studio Max
beta version 8 is now in the house! We're involved in the beta
program and we're starting to build a few sample assets for
some new clients. |
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August 25, 2005 - Critical Mass
Interactive has brought on a new Assistant Producer to the team
- Brendan Churchin. We'll get his bio on the contacts page as
soon as possible! Welcome to CMI, Brendan! |
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Also there
are lots of new job listings on the Jobs page. Visit
there! |
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August 24, 2005 - Billy's GameCamp!
Lafayette, Louisiana 2005 PowerPoint is available for download.
This presentation was for a short lecture to describe the entire
production schedule for a game, from start to finish. Click
GameCamp!
for more information about GameCamp! |
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August 23, 2005 - CMI is proud
to announce that they have completed their extensive art contract
with Majesco on July 8th, and will announce the title of the
project as soon as it has been cleared with Majesco. |
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August 17, 2005 - As an Advisory Board member
and the production coordinator, Billy Cain attended the ACC
open house at the Highland Mall campus building and met tons
of new, current, and potential students (and some of their parents).
It was a great reception and we look forward to a great semester
in Fall 2005!! |
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July
31, 2005 - CMI is helping out at GameCamp!
in Lafayette, Louisiana. We have been sponsors since the summer
camp started, and this is our first chance to work with the
kids on a daily basis. We will be here until August 7th, helping
kids understand what it takes to build games, get into the industry,
and what they need to do to stay the course. We hope to see
some of our graduates starting their own companies someday!! |
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July
11, 2005 - We completed our level building contract
with Majesco!
When we can announce the name of the game, we will! |
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July
7, 2005 - The first Critical Mass Interactive-sponsored
GameCamp!
went off without a hitch! Here's a really cool article about
it. Click here! |
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June
21, 2005 - CMI attended the Austin Game Roundtable.
The format was a roundtable discussion and presentation between
leading members of the 3ds max 7 development team from the Media
and Entertainment Division of Autodesk (formerly Discreet) and
lead artists and programmers from the Austin Game industry. |
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June
20, 2005 - CMI attended the Digital Convergence
Catalyst Event. The convergence of technologies like broadband,
wifi, sensors, surveillance, and monitors, along with “smart”
knowledge-based software applications, offers new products and
services to a variety of customers from the film industry to
the military. The Digital
Convergence Initiative can help your company discover new
business, new technologies, and new partners. Click here
for more information. |
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June
9, 2005 - I was asked to provide a few places
on the web to go to so you can learn about 'serious games.'
For a good start, click here.
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Contact
Billy Cain
if you would like to hear how Critical Mass can help you turn
your idea into reality. |
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June
8, 2005 - CMI sponsored the speaker at the Austin
Game Developers' Meeting - Jim Brazell. He presented information
on his research for IC2 and TSTC regarding the impact of the
game industry. More information on his presentations here
and here.
This is another part of our continuing community education series.
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June
8, 2005 - Waylon Calabrese, one of our long time
teammates from BigSky Interactive, has decided to become part
of the Critical Mass Interactive team! |
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June
6, 2005 - Programmer Michael Giacomo joins the
ranks of the growing CMI team! Welcome to the group! |
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June
1, 2005 - Critical Mass Interactive just signed
a contract to deliver assets for a Triple A game in production
at THQ/relic. We are very excited to get this project rolling!! |
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May
27, 2005 - One further contract with Electronic
Arts is finished on time and on budget. As usual, when we can
share info about it - we will! |
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May
25, 2005 - ACC Video Games Advisory Board Meeting
to help set a good plan for the summer and fall sessions. |
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May
23, 2005 - Billy read and graded essays for the
summer GameCamp!
More information about the essay
contest is here. |
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May
19, 2005 - How could we resist adding that Star
Wars: Revenge of the Sith came out today? And yes,
we went to see it at midnight in Los Angeles during E3. :) |
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May
18, 2005 - Critical Mass Interactive attended
the 2005 E3 Electronics Entertainment Expo in Los Angeles. This
year was so crowded that it was just ridiculous! But no matter
- we got a chance to check in with all our clients, many friends
as well as make new ones! |
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May
15, 2005 - Another contract with Electronic Arts
has been completed. When we can share info about it - we will! |
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May
14 , 2005 - Level Designer Michael Bellipanni
has just started work on an awesome demo level for a future
game! Check out his work here! |
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May
13, 2005 - Billy met with creators of St.
Edwards' Digital MBA program to help them find some contacts
in the game industry as well as help them look over their planning. |
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May
11, 2005 - New! Jim
Brazell spoke at the Technology
in Education and Training Conference (TETC) in San Antonio.
This is part of our continuing community education series. |
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April
28, 2005 - Giselle Greenwood from the Austin
Business Journal came by to meet the crew at Critical Mass
Interactive. |
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April
26, 2005 - Critical Mass Interactive added a new
artist to their roster! Please join us in welcoming Karl Holbert!
He's taking part of the reins on one of new projects. |
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April
25, 2005 - Recent Full Sail graduate Scott Hill
just came on board to help take care of one of our current projects.
We're glad to have him helping out! |
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April
18, 2005 - Artist Michael Taylor joined up with
the team at Critical Mass Interactive, working as one of the
leads on a new project. We're glad to have him aboard! |
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April
16, 2005 - Even more job listings on our Jobs
page. Click here! |
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April
13, 2005 - CMI started a contract at a local cell
phone game company, putting QA on site with the client. |
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April
11, 2005 - New job listings on our Jobs page.
Click here! |
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March
16, 2005 - At the Game Developers Conference in
San Francisco, April Jones and Billy gave a speech (detailed
below). We promised to make it available on our websites. Click
here
to download the Power Point presentation. It's about a meg in
size. |
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March
13-16, 2005 - Billy is attending the CTIA
conference in New Orleans from the 13th to the 16th. If
you would like to connect with him, please call his cell at
(512) 423-2819. |
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March
10, 2005 - Billy
is speaking at the Game Developers Conference with April
M. Jones from Arctic Light. The lecture is called Developers
are from Jupiter, Marketers are from Saturn: Learn the Secret
Codes for Working with a Marketing Team. It's on Thursday,
March 10th at 4pm-5pm and is part of the Business and Legal
Track. Come check it out if you can! It should be a lot of fun! |
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March
9-11, 2005 - Game Developers Conference! If you'd
like to speak with Billy at the show, please call (512) 423-2819. |
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March
7, 2005 - Critical Mass Interactive just signed
a contract to deliver assets for a game in production at Majesco.
We are very excited to get this project rolling!! |
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March
3, 2005 - We just signed a new contract for work
with Electronic Arts.
We can't release the name of the game yet, but we're excited
to get to work on it!! |
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February 28, 2005 - Artist Karen
Welford joins Critical Mass Interactive, working on multiple
projects. |
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February
26, 2005 - Bowling for Kid's Sake!! The Pin Splitters
were able to raise quite a bit of money for Big Brothers, Big
Sisters and we're happy for that. Here are two photos of the
team! Click here
and here
to take a look! :) |
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February
24, 2005 - Our own Tom Ashley has created a
guide to help people maximize their efficiency in World of
Warcraft. Please take a look and let him know what you think.
You can read the WOW Grinding Guide here. |
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February 22, 2005 - The ArtSpark
Initiative is having a website
competition awards ceremony. |
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February
21, 2005 - We added the final member to our
bowling team - Tim Samuels! Welcome to the Pin Splitters,
Tim!
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If you
would like to learn more about the Big Brothers, Big Sisters
bowling charity event, or DONATE(!!), then click here. |
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February 21, 2005 - Tons of new stuff
all over the website. General maintenance, plus lots of quotes
from contractors, clients, and old teammates! If you'd like
to send in a quote for us, please do! Just click here. |
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February 17, 2005 - Austin Game
Developers Advisory Board meeting happened. There's going
to be some pretty cool changes coming up! I don't want to
steal the thunder for all the changes, but everyone that's
in the Austin Gaming Community will get to participate, member
of IGDA or not! That's HUGE! |
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February
16, 2005 - We added another member to our bowling
team - Karen Welford! Welcome to the Pin Splitters,
Karen! |
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And...
Karen came up with the name!! We love it! |
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If you
would like to learn more about the charity, or DONATE(!!), then
click here. |
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February 14, 2005 - Valentine's Day!
What did you do for yours? :) |
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February 12, 2005 - Billy helped
some friends build a rabbit hutch over the weekend! When I get
some digital pictures, I'll post 'em! |
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February 10, 2005 - The Austin
Game Conference held its first Advisory Board meeting for
2005. Planning is already underway for this year's conference
and it looks to be a great time, with some great tracks being
laid out and killer speakers being invited. |
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February 10, 2005 - We are working
with our partner Ninjaneering
on GameCamp!
that happens this summer. One is in San Marcos and one is in
Austin in conjunction with Austin Community College. These are
going to be awesome! |
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February 9, 2005 - Billy spoke at
the UT EGaDS meeting on the UT campus. Lots of nice students
there, working on unique ways to get into the industry! Keep
up the good work and thank you for the invite! |
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February 7, 2005 - National Defense
Magazine talks about USAF: Air Dominance and CMI's participation
in it. Read the article here.
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February
2, 2005 - Critical Mass has created its own team
for the "Bowling for Kids" for Big Brothers, Big Sisters.
If you would like to learn more about the charity then click
here. |
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January
27, 2005 - Jason Henderson, who has been working
with CMI on the "Sword of Dracula" license, was interviewed
by the Austin Chronicle concerning his multiple projects in
the comics industry. Read the interview here.
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January
21, 2005 - Conference season has officially begun!
Billy will be speaking at the inaugural G.A.M.E.S.
Synergy Summit held next week in Orlando, Florida. Come
visit with us! Call Billy Cain on his cell, (512) 423-2819,
while he’s out there to set up a meeting. |
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January
8, 2005 - Billy’s cousin Billy Wayne Turner
is riding at the Rodeo in Waco, TX this weekend. He is currently
ranked 2nd in the state of Texas and is looking for the gold
in bronc busting! Congrats, Billy Wayne and best of luck! (UPDATE:
He finished 2nd in Texas! Congratulations, Billy Wayne!) |
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January
5, 2005 - The International Game Developers Association
(IGDA) has announced that nominations are now open for the 5th
Annual Game Developers Choice Awards. Nominations open to IGDA
members will be accepted from January 14th, via the website
at www.igda.org/awards.
Vote for your favorites! |
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January
3, 2005 – Please consider donating to the
Tsunami Relief Fund at https://www.redcross.org/donate/donation-form.asp,
or call 1-800-HELP-NOW. |
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January
2, 2005 – Critical Mass Interactive has
teamed up with Alienbrain on a series of advertisements. Check
them out all over the place on the web – most likely in
places where developers haunt. We’ve seen it on http://www.gamasutra.com
so far. Tell us where you see it! Click
here to send us an email! |
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Looking for news from 2007? Click here! |
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Looking for news from 2006? Click here! |
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Looking
for news from 2004? Click here! |
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Looking
for news from 2003? Click here! |
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