WHAT IS IT LIKE WORKING WITH CMI?
  Publishers: Critical Mass Interactive works on projects on a contract by contract basis. Think "movie production studio." We bring the right groups together to fit the project, and we provide one point of contact to ensure continuity and a strong relationship over time.
 

Let's face it - publishers and developers (rightly) only want to pay for completed project work. Production of enormous amounts of assets for games is looming on the horizon. Many people have already felt the squeeze. Our proven business model fits perfectly with these situations, no matter what the size of the project.

  We put teams together until the job is completed and bring them back together when the next job happens, just like a movie production. We have been working with contractors for years on other projects at other companies, and Critical Mass Interactive has provided this service exclusively since its inception in early 2003.
 

Developers: Have you ever considered working in an atmosphere like the original "United Artists," where each contractor is their own company and you hire yourself out on a project by project basis? If so, then we just might be the place for you.

  We find work for: independent contractors, game developers that are 'between jobs,' and even entire development studios.
  Additionally, many major publishers and developers have us find contract personnel to work on site at their offices when offsite just isn't feasible. Our strong personal and professional relationships with these studios have provided us the ability to work in this manner.
   
  HOW DO I APPLY FOR CURRENT LISTINGS?
 

If you are applying for a specific position listed on the "Current Listings" column of our website, please follow these simple guidelines to increase your chances of getting a response:

1. Type the job's Reference # in the e-mail "subject."
2. Attach your resume in either .doc or .txt file format.
3. Feel free to enclose samples as attachments to the e-mail, or provide us with a link to your website.
4. Only "snail mail" hardcopies if specifically requested.
5. If the listing has a location in it, the work must be done there. We always check if it can be done remotely first.

CMI regrets not being able to speak with every applicant; however following these simple instructions will increase your chances to join the growing CMI team!

   
  CAN I APPLY FOR A JOB IF THERE IS NO LISTING?
  CMI frequently updates the JOBS page of the website to keep up with the changing needs of our company. If there are no positions under current listings, this means that we are currently not seeking additional help. Feel free to send in your resume and letter of introduction with the understanding that your information is being put on file, and your contact information will be placed into our contractor database for future use. A formal response to a general inquiry should not be expected.
   
  HOW DO I APPLY WITHOUT A LISTING?
  Note: Due to the large volume of applicants, Critical Mass Interactive cannot guarantee a response to any individual inquiry.
  Please send your resume, portfolio, list of titles worked on and completed, and your references to: Staffing.
   
  DOES CMI OFFER INTERNSHIPS?
  We offer unpaid internships to any and all disciplines, and if things work out, we may move you to being a paid contractor. We have already had a number of successful interns move from unpaid to paid and are always looking for more.
  Please send your resume, portfolio, list of titles worked on and completed, and your references to: Staffing.
   
  DOES CMI NEED TECHNOLOGY?
 

We also put teams, existing technology, and licenses together as packages for publishers.

If you are a game studio with proven game technology and you wish to have us evaluate it for inclusion in our future games, please contact us with all the pertinent information about your technology. We may be able to help you more than you realize. We are always looking for technology partners.

   
  DOES CMI NEED OUTSOURCING?
  If you are an outsource studio with proven delivery of game assets, and you wish to have us evaluate your work for possible outsourcing, please contact us. We are always looking for outsourcing partners.
   
   
 
 
  CURRENT LISTINGS:  
  Nothing at this time. Keep checking back!  
   
 

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  WHAT DO OUR DEVELOPERS SAY ABOUT US?  
 
 
"Billy creates a very open and friendly environment at Critical Mass Interactive. I have a greater understanding of how to communicate with clients and handle the scope of different projects thanks to Billy."
Diti Shah
 
 
 
"I have worked with Billy for more than 12 years. Billy has a keen sense of what it takes to create and manage top computer games that have made an influence in the industry. Billy's great technical and management skills are matched by his friendly nature and his ability to communicate to a team and keep projects moving forward on time and on budget."
Darrin LeBlanc
 
   
 

"Art & science solutions are articulated to staff, colleagues & audiences. He gets the “big picture” with an eye & an ear for detail. He is a rare commodity: a genuinely honest, hard working, solution-oriented human. I highly endorse Billy for projects that require excellence."
Wes Jenkins, Creative Consultant Former Creative Director / Sr. Producer / LEGO Media International, UK

 
   
 
"Billy is very efficient in scheduling priorities, laying down requirements, and communicating project status to the team. He's always been very accessible and easy to talk to, and he's a great motivator."
Quoc Tran
 
 
 
 
"Critical Mass Interactive was truly amazing to work with. Billy was right there for me every step of the way. He handled all aspects of the business end of the job and immediately followed up on all correspondence and issues, allowing me to focus on what I do best... create! This is how outsourcing should be done. I can't wait to work with them again!"
Darren Mitchell
 
 
 
 

"CMI is a company for people who have had enough of business politics and want to focus on the business of making great games. Not only is this exactly what they do, but they do it on time and under budget. Billy's no nonsense attitude, knack for business and ability to find the best in people set him above the rest as a leader. Without any doubt, if given the chance to work with Billy again... I would."
Rebekah Stone

 
 
 
 
"Billy’s one of those rare guys that connects both with the people he’s working for, and the people he’s working with. Straightforward and honest, he can be relied on to get the job done and to build a loyal team in the process. He’s truly a top-tier producer, and I’m proud, honored, and privileged to have Billy Cain as my teammate at CMI."
– Kevin Daugherty
 
     
   
     
 
COPYRIGHT 2003-2007 CRITICAL MASS INTERACTIVE, INC. ALL RIGHTS RESERVED.