WHAT GAME PRODUCTION SERVICES DO WE OFFER?
  Critical Mass Interactive offers a wide variety of services for all of our clients. We are a developer as well as an outsourcing company, so we can provide anything from fullscale game production down to finding the right voice actor or game designer for your company.
 
  Full Game Production, Including Porting
 

Critical Mass Interactive has full game production teams standing by to bring your dreams to reality. We have the best and brightest in the industry with decades of combined industry experience to make any game. Most recently, members of CMI participated in the completion of “USAF: Air Dominance” – a game meant to raise awareness of the United States Air Force. CMI's staff has participated in the creation of hundreds of games in their careers, including many game-of-the-year award winners, such as SWAT Force, Civilization, Crusader, Longbow, Wing Commander, and SpongeBob SquarePants. See our projects page for an idea of what we've made!


Above: A Sampling of Games That CMI Staff Have Worked on Over the Years
  When the going gets tough, you want someone like Billy in your team - a person that always believes the glass is half-full, never half-empty, and someone that refuses to accept that something is impossible. Every successful team needs a Billy Cain. Billy played a big part in making the Rugby World Cup team the best team I have ever had the privilege to work with. He is truly, one in a million!”
– Kevin Buckner of Design Games Ltd.
 

Cell Phone Game Production
CMI works with thousands of wireless developers and has the ability to create any game imaginable. From concept document to final version, we can take your game through the entire process. We can also create a plan for your team to develop any particular game. Click here for an example of one game we produced.

From left: Shoot'em Poker, produced for Best Direction (and with a near complete art retrofit); Air Attack II, produced in partnership with periMind; Freddy Adu's Ultimate Soccer Challenge, produced in partnership with FeedMe Sports; and Work is Murder, produced in partnership with Kallisto Productions.

We also have wireless programmers, quality assurance testers, port facilities, game design, game review (in more detail below) and 3D modeled or 2D "pixel pushing" art to help enhance your game. How can we help you?

  Production Management
 

We work with industry veterans who have the knowledge and experience to manage your game. If your team needs additional management at any point in the production cycle, CMI can find you the personnel you need to solve any problem. One game that utilized our full Production Management bandwidth was USAF: Air Dominance. Contact Billy Cain to find you the individuals you are looking for!

Billy has always been on the short list of folks that can get stuff done with a smile. He is a risk manager and a creative force, if you need someone to get stuff done, talk to Billy. I would be happy to tell you more, just ask me."
– Ric Neil, Developer Relations Manager at Microsoft

“Billy is an exemplary manager and boss. He is organized, receptive, flexible, available, communicative, and involved. He is in the trenches and endures the crunches with the whole team. He is available for questions and is involved with the project and with the employees. He boosts team morale with his superior work ethic and upbeat attitude. He is a mentor and a role model. Billy Rocks!”
– Jason Kane, producer at MultiMedia Games

  Game Adapting from one System to Another
  We work with publishers to adapt games from one system to another. For instance, we are currently adapting a PC Downloadable Casual game to Xbox Live Arcade (XBLA). If you would like to have your game evaluated for this service, please contact Billy Cain.
 


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For more information, contact:
Critical Mass Interactive, Austin
Billy Cain (512) 219-1600
bcain@criticalmassinteractive.com

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